By admin, 2 months and 28 days ago

Thinning The Herd: Good Idea, Bad Idea? [Future Of XBLA]

Will Microsoft\'s recently-announced efforts to improve Xbox Live Arcade quality levels by culling underperforming titles bolster the service, or ultimately harm it?
Objectively, one of Live\'s biggest obstacles is the sheer density of its offering an [...]

Link: Kotaku







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By admin, 2 months and 28 days ago

By Laziness, By Sloth [Day Note]

To: Ash
From: Crecente
Re: Rowan Is Funny
But his movies aren\'t... seriously.
Just received your manuscript in the mail. Looks pretty damn cool. I\'ll read it over the weekend and get to writing on Monday. Man, I really need to get off my ass and get [...]

Link: Kotaku






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By admin, 2 months and 28 days ago

Analyst: Wii To Lead Hardware, PS3 To Lead Software By 2012 [Console War Forecast]

The Wii is set to break console sales records in 2008, says analyst group DFC Intelligence - but the PlayStation 3 will beat the Wii\'s software sales by 2012.
Worldwide console sales can pass the $180 million benchmark by 2011 even in an economic sl [...]

Link: Kotaku



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By admin, 2 months and 29 days ago

The Pursuit of Games: Designing Happiness

In a thought-provoking article, Page 44 Studios (Tony Hawk) designer Lorenzo Wang looks at recent research on happiness, focusing on six key findings that can help us all make better games.

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By admin, 2 months and 29 days ago

Giving Games A Voice: Sony's Dialog Manager Greg deBeer Speaks

Voice acting is a surprisingly vital part of character-based game creation - and Gamasutra talks to Sony dialog manager deBeer on his work aiding titles from the God of War series to Uncharted: Drake\'s Fortune.

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