By admin, 3 months ago

Battlefield 2 Commander Tips

By now, we\'ve played enough BF2 to know a good commander from a bad one. By no means does a high rank ensure that the guy in charge knows what the hell he\'s doing. Here are a few tips to make yourself a little bit more effective in... [...]

Link: Gamewag






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By admin, 3 months ago

GameWag's BF2 Helicopter School (Part 1)

I\'m glad you\'ve come. We have a lot to cover, so let\'s get started. 1 - Getting Started 2 - Terminology and the Interface 3 - Basic Maneuvering 4 - Gunning 1 - Getting Started Configure Your Controls I have a strong preference as to how I pilot... [...]

Link: Gamewag


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By admin, 3 months ago

Gamewag Ranked BF2 Server

Inspired by the guys over at Old Dudes with Guns, we\'ve gone ahead and rented a ranked BF2 server for your enjoyment. We don\'t really have the time to participate in a real clan, but we do enjoy playing with people who like to work together and have. [...]

Link: Gamewag


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By admin, 3 months ago

Defining Boundaries: Creating Credible Obstacles In Games, Part 2

Sidhe designer Griffiths (Gripshift) sparked much debate with his previous article on invisible barriers in games -- and he returns with an in-depth design article, examining practical solutions.

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By admin, 3 months ago

The Megatrends of Game Design, Part 1

Veteran designer Pascal Luban (Splinter Cell: Chaos Theory) launches a Gamasutra series on the \»megatrends\» of game design -- from creating a longer shelf life for games through the rise of \'fast gaming\'.

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