By admin, 18 hours and 31 minutes ago

Battlefield 2 Commander Tips

By now, we\'ve played enough BF2 to know a good commander from a bad one. By no means does a high rank ensure that the guy in charge knows what the hell he\'s doing. Here are a few tips to make yourself a little bit more effective in... [...]

Link: Gamewag






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By admin, 18 hours and 31 minutes ago

GameWag's BF2 Helicopter School (Part 1)

I\'m glad you\'ve come. We have a lot to cover, so let\'s get started. 1 - Getting Started 2 - Terminology and the Interface 3 - Basic Maneuvering 4 - Gunning 1 - Getting Started Configure Your Controls I have a strong preference as to how I pilot... [...]

Link: Gamewag


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By admin, 18 hours and 31 minutes ago

Gamewag Ranked BF2 Server

Inspired by the guys over at Old Dudes with Guns, we\'ve gone ahead and rented a ranked BF2 server for your enjoyment. We don\'t really have the time to participate in a real clan, but we do enjoy playing with people who like to work together and have. [...]

Link: Gamewag


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By admin, 18 hours and 31 minutes ago

Games Demystified: Portal

In this neat technical article, Alessi deconstructs Valve\'s Portal -- including a demo and example source code -- to give a clear understanding of the physics principles behind the game\'s compellingly-executed teleportation mechanics.

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By admin, 18 hours and 31 minutes ago

Sponsored Feature: Inking the Cube: Edge Detection with Direct3D 10

In this Intel-sponsored feature, part of the Gamasutra Visual Computing microsite, Intel senior graphics software engineer Joshua Doss delves practically into techniques for edge detection, crucial for many approaches to non-photorealistic rendering. [...]

Link: Gamasutra Feature Articles


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